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Internet Speed Hack 6.1: How It Works and Why You Should Try It



The opening of the 6GHz spectrum to Wi-Fi will add 14 80MHz channels and seven 160MHz channels. As TechRepublic sister site CNET explained, the 6GHz spectrum will be ideal for the high speed, short distance communication needs of future Wi-Fi devices. Other 6GHz benefits mentioned by the Wi-Fi Alliance include wider channels, reduced interference, low latency, gigabit speeds, and high capacity for managing more devices.


i have some 2013 nexus 7's with 6.0.1 that run a kiosk type app and want to connect programmatically to a specific wireless network that has no internet connection. each tablet has a unique static ip address of the form: 192.168.0.xx. i use the normal java socket constructors and check to see if the interface is up using: NetworkInterface.getNetworkInterfaces().




internet speed hack 6.1



What's actually happening is that by default, everytime you connect to a wifi, the FW will test against a server (typically google) to see if it's a captive wifi (needs login). So if your wifi is not connected to google, this check will fail. After that, the device knows that wifi has no internet connection and simply will not autoconnect to it.


Unlike most other modern browsers, IE6 does not fully nor properly support CSS version 2, which made it difficult for web developers to ensure compatibility with the browser without degrading the experience for users of more advanced browsers. Developers often resorted to strategies such as CSS hacks, conditional comments, or other forms of browser sniffing to make their websites work in IE6.


The Mac Pro line debuted in 2006 and has had seven major iterations by Apple's nomenclature, 1.1, 2.1, 3.1, 4.1, 5.1, 6.1 and the mighty 7,1. These are also generally referred to by the year 2006 (1.1, 2,1), less commonly 2007 (2,1), 2008 (3,1), 2009 (4,1), 2010-2012 (5,1), 2013 (6,1) and the 2019 (7,1). The other terms for these computers are divided between "Cheesegrater" (2006-2012), "Trash can" (late 2013) or "Cylinder," and "expensive" likely the most attached adjective to the Mac Pro 2019. For this guide's purpose, I will refer to the Mac Pro as "trash can" as the 2013 (as does much of the internet). Please note This guide only covers the 2013 Mac Pro.


The Mac Pro 2013 can't be upgraded to Thunderbolt 3 bus speeds, but that doesn't mean it can't use Thunderbolt 3 / USB 3.1c devices (at the speed of Thunderbolt 2). Apple has a Thunderbolt 3 (USB-C) to Thunderbolt 2 Adapter, which is bi-directional, meaning the same adapter can also be used for Thunderbolt 3 Macs to use Thunderbolt 2 devices. Notably, not all Thunderbolt 3 devices are backward compatible, so you may want to check with the manufacturer for compatibility.


Always make sure the computer is able to output video before buying. Next to, the lower the AMD GPU model, the more chance it will remain problem-free. Unfortunately, Apple stopped selling the D300 Mac Pros long ago, so it may be better tracking down a D500 model. Next up, many users have placed their Mac Pro 2013s on laptop coolers to help with the thermals. Due to the exceptionally tiny case, there are no internal cooling hacks beyond turning the fan up using 3rd party software. Lastly, have an exit strategy, you may live a full problem-free existence with a 2013 Mac Pro, but you may also end up with its GPUs failing. Apple has closed its free replacement program as of April 2018 for the GPUs, and internet prices list anywhere from $700-$1200 from Apple or authorized service centers to replace the GPUs. At this price, it is effectively cheaper to buy a replacement Mac Mini. Working GPUs in the 3rd party sector are virtually impossible to find, and the rare ones that pop up fetch the price of Apple replacements. To be fair, this is the same problem laptop users face. While it is common sense, if you contract or freelance or work where you provide your own hardware, always have a plan that minimizes downtime. Despite being a modular design, the most failure-prone component is the absolute hardest to replace due to the lack of any inventory. Also, Apple quotes 3-5 days for a Mac Pro 2013 GPU replacement. This isn't to say it will fail, but there are plenty of horror stories on the internet. This could be the case relatively small, vocal group, but the general consensus is that the Mac Pro 2013 is not the most stable design.


Due to the ever-evolving list of possible upgrades and hacks, this guide is a living document. Thus the information contained may change. I've included a robust log of recent changes to help repeat visitors discover new content. Making and maintaining this guide takes a fair amount of work, and feedback from users is greatly appreciated to make this the most accurate/best guide possible. If you have new information not included here, suggestions, corrections, or edits, please feel free to contact me at: blog@greggant.com. I get a fair amount of questions. I try to answer them as best I can. I'd recommend asking the MacRumors forum or MacProUpgrade group first, as I'm just one person vs. the collective intelligence of a community. Notably, I do not own nor have I ever owned a Mac Pro 2013 (not that I wouldn't take one, but it is cost-prohibitive), so anyone who can provide more accurate information, please do!


  • I'm glad to announce the release of Cheat Engine 7.5 which has some really neat improvements over 7.4My patreon members can get it here (The public release will be here any day now. Waiting for the advertisers / network owners to accept it) Please reports bugs and give suggestions to improve Cheat Engine so next version can be even greater!Changes:from patreon 7.4.3 to public 7.5:removed the driver requirement for the access memory regions tool

  • added 1 byte jmp instructions (that will install an exeption handler and place an int3 at the location)

  • added a scanoption so you can skip unpaged memory. (should prevent targets from eating up RAM when scanned)

  • reassemble() now rewrites an instruction using multiple lines when needed

  • make some error messages more descriptive

  • added an option to center the highlighted disassembler code to the center

  • added an explanation why the driver won't load and a link with info on how to get it to load for now

  • memoryrecord hotkeys can now be disabled individually

  • codefilter: unwind info now gives less bad results

  • added support for pseudo-ops like cmpss/sd/ps/pd

  • lua: added ceserver commands

  • lua: show a stacktrace on execution error

  • lua: added convertToUTF8(stringbytetable, regioncode)

  • made loading CT files with signatures possible under wine and proton

  • from patreon 7.4.2 to patreon 7.4.3:ceserver: pipe support (mono data dissector)

  • ceserver: added change memory protection capability

  • ceserver: Available options can now be sent to the CE GUI

  • .netinfo: Replaced the fields view with a tree

  • network config: The processlist now has focus after opening a server

  • lua: added virtualstringtree

  • lua: added invertColor

  • lua: added disassembleBytes(bytestring)

  • autoassembler: now a visual warning is shown when nearby allocation fails

  • autoassembler: the templates now generate 14 byte jmp safe original code blocks as well

  • pointerscan now has a deviation option for "pointer must end with offset" to help find pointers back after update

  • ultimap: added copy selected results to clipboard

  • from patreon 7.4.1 to patreon 7.4.2ipt: Added intel process trace feature provided by microsoft.

  • ceserver: Improve the modulelist fetch speed, more stable

  • ceserver: option to disconnect from closed ceservers

  • ceserver: the discovery list is now also a history list

  • ceserver: implement injection on arm64 as well

  • ceserver: also gets the fpu registers now

  • assembler x86_64: prefer mov rax,[rip+xxx] over mov rax,[imm64]

  • disasembler x86_64: switch from r#l to r#b because why not

  • mono: the dll now has a versioncheck so that you don't accidentally mix monodatacollector dll's

  • mono: deal with situations where there is no mainform

  • mono/.net: the methodlist is now sorted by name

  • better arm disassembler and assembler

  • better arm64 disassembler and assembler

  • the scanregions can be saved/loaded upon close/start ce (seperate option in settings)

  • added an option to skip loading .PDB files

  • a lot more functions are exposed to newstate threads

  • added ranges scans to groupscan

  • freeze+allow increase/decrease now also looks if the value is signed

  • trainers: Forms and controls now scale based on DPI

  • changing record showassigned/showashex now also applies to other selected entries

  • texttraces now don't save as .cetrace but as .txt now

  • ccode: #include now searches table files for files there as well

  • ccode: the internal symbolhandler can now deal with stdcalled function symbols

  • lua: added ImageIndex property to TTreeNode

  • lua: added OnValuechanged and OnValueChangedByUser callbacks to MemoryRecord objects

  • lua: added getOpenedFileSize()

  • lua: added onHelpEvent callback

  • lua: added releaseDebugFiles()

  • lua: added enumRegisteredSymbolLists() and enumRegisteredSymbols()

  • lua: added getBitmap method to ImageList objects

  • from public 7.4 to patreon 7.4.1:added .Visible property to treenode entries

  • added .VisibleRowCount and .TopItem to listviews

  • added arm64 disassembling and assembling

  • added lua function "runCommand"

  • added a radiobutton to select if the generated script will use 5 or 14 byte jmps.

  • conditional jumps can now deal 2gb+ destinations (will get rewritten)

  • dotnetinfo: Performance improvement

  • memory record hotkeys now have a "Only while down" option

  • Updated the dbghelp to a more recent version which can better handle nowadys pdb symbols

  • different memory allocations now get placed within the initial allocation block. Protection is changed afterwards

  • tracer can now step over rep instructions

  • lua stringstream now inherits from memorystream, so you have access to the Memory field

  • lua: Added a callback for whenever the structure list is modified

  • added architecture distinguishing to ceserver

  • pressing escape in the hotkey form will now close it

  • added nested structure support

  • added string based custom types

  • ctrl+enter in the disassembler now shows relative addresses from that point

  • the diffcount in "find out what accessess/writes" will now stay even when disabling the option to find the number of different addresses an instruction accesses

  • Fixes:from patreon 7.4.3 to public 7.5:vehdebug: Fixed a case where a new thread creation or other event would cause another event that would trigger at exactly the same time to get the exception ignored and just continued

  • monodatacollector: fixed invoke method

  • dotnetdatacollector: Fixed issue of loading a wrong version of dbgshim.dll

  • fixed disassembling cvtdq2pd

  • from patreon 7.4.2 to patreon 7.4.3:ceserver: Fixed extension loading in some cases

  • ceserver: fixed stepping on x86 targets

  • fixed the name showing as [physical memory] instead of the filename when opening a file

  • fixed a rare error when scanning using specific options

  • fixed some documentation in celua at some points

  • fixed stackview in "more info" being garbage/access violation

  • fixed tracer search for instructions ending with ]

  • fixed enumExports lua function

  • fixed issue where vehdebug would crash

  • fixed the assembler from handing [rex+reg*x] as a symbol when debugging

  • fixed the disassembler backlist

  • fixed termination issue on the memscan object

  • from patreon 7.4.1 to patreon 7.4.2Fixed the tracer search for instructions ending with a ]

  • VEH debug: Fixed the potential of invalid handles being used

  • Kernelmode debug and VEH debug: Fixed setting context on non suspended threads

  • fixed the lua_pcallk delegate in the c# plugin example

  • fixed speedhack on wine 7.0

  • fixed high dpi issue of structure dissect on first view

  • fixed high dpi issue on find what access/writes dialogs

  • restored the anchor editor (was gone in 7.4.1)

  • fixed .net info instance lookup issue

  • fixed customtypes getting marked as string (bug introduced in 7.4.1)

  • fixed runcommand

  • fixed modalforms from losing their text color internally (bug introduced in 7.4.1)

  • mac: fixed some progressbars not properly updating

  • from public 7.4 to patreon 7.4.1:fixed the all type not finding 4 types when double was deselected

  • fixed the "all" type when not using double

  • fixed ccode esp access in 32-bit and "reg"f types

  • fixed disassembling when using binutils for disassembly

  • fixed the tablefiles menulist eating memory because they didn't get deleted properly

  • fixed .net issues that use obfoscated modules and missing metadata

  • fixed paring value starting with a - or +

  • fixed assembling pmovmskb

  • fixed disassembling vgather* vex256 instructions and allow usage of xmm/ymm registers as address (for instructions that allow it. Like this one)

  • fixed the addresslist not giving a proper error when using multiple enable or disable section

  • fixed error when using ctrl for speedhack hotkeys

  • fixed the groupscan command parser from assigning wildcard to the wrong combobox

  • fixed disassembling xchg eax/rax,xxx

  • fixed lua custom type registering as float when using the non lua function method

  • fixed small memoryscan issue for data at the end of a memoryblock

  • ccode doesn't register useless symbols anymore

2ff7e9595c


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